Dust3D

What is Dust3D?

Dust3D automates the tedious parts of 3D character creation — UV unwrapping, rigging, and animation. Sketch a skeleton on a 2D canvas, get a mesh in real time, assign bone names, tune animation parameters, and export.

  • Sketch-to-mesh — draw nodes and edges on a 2D canvas; a 3D mesh generates in real time.
  • Auto-rigging — label edges with bone names; Dust3D infers the skeleton and computes skin weights automatically.
  • Procedural animation — walk, run, attack, idle, and death cycles generated per creature type; fully tweakable.
  • Single-tool pipeline — UV unwrap, texture, rig, animate, and export GLB/FBX without leaving the app.

Quick Start

Windows

  1. Download the .zip and extract it to any folder.
  2. Run dust3d.exe. If Windows SmartScreen warns you, click More info → Run anyway.

macOS

  1. Download the .dmg, open it, and drag Dust3D.app to Applications.
  2. First launch will be blocked by Gatekeeper. Go to System Settings → Privacy & Security and click Open Anyway. Alternatively, right-click the app in Finder and choose Open.
  3. Requires Apple Silicon. Intel Macs are not supported by the pre-built binary.

Linux

  1. Download the .AppImage, then make it executable and run it:
chmod +x dust3d-*.AppImage
./dust3d-*.AppImage

If it fails, install FUSE: sudo apt-get install libfuse2

Once Dust3D is running, try the example .ds3 models to get started quickly — open any file via File → Open.